Tutorials & Reference
Helpful Tips
testprops
will bring up UPropertyEditorTestObject that contains all base properties and the corresponding slate widgets
- More slate samples: SWidgetGallery.h & AppFramework/STestSuite/SWizard/STableViewTesting/SLayoutExample
- PropertyModule is responsible for DetailPanel. In
StartupModule()
, you register for extension to configure it
- DetailCustomization is the property sheet customization
- Editor has Extender / extensibility hooks to plug into to expand functionality. To expose these points in the UI:
- Editor Preferences -> General -> Miscellaneous
- Check Developer Tools | Display UI Extension Points
- Extender's have functions to add populate the extender (e.g. create a toolbar button)
- You pass in MenuCreation functions as parameters b/c they get called on-demand lazily when the menu is being created
- Menu/UI creation proceeds as normal Slate UI.
- Look at Sequencer.cpp for samples
- Look at Paper2D as samples as well (everything related to it is a plugin & not core to the engine)
Code References
- For a great reference point, start at:
Source/Editor/DetailCustomizations/Private/DetailCustomizations.cpp
- For customizing a category:
Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.h
- To customize structs, use: derive from IPropertyTypeCustomization:
/Editor/DetailCustomizations/Private/SlateColorCustomization.h for reference
- For component visualizers:
Source/Editor/ComponentVisualizers/