Display all blueprint properties
Add these settings in the DefaultEditorPerProjectUserSettings.ini:
INI
[PropertySettings]
ShowHiddenProperties=True
[/Script/UnrealEd.EditorPerProjectUserSettings]
bShowAllAdvancedDetails=True
bShowHiddenPropertiesWhilePlaying=True
; Dangerous: Allow editing of all properties
[/Script/UnrealEd.EditorExperimentalSettings]
bAllowPotentiallyUnsafePropertyEditing=true
You can also create a custom detailview with FDetailsViewArgs::bForceHiddenPropertyVisibility = true