Unreal dev day montreal performance profiling

UE4 Performance and Profiling | Unreal Dev Day Montreal 2017 | Unreal Engine

Dev build -> Noise in draw thread; Test is cleanest

Profiling from editor:

->Play in Standalone

->Make sure Editor not updating in real time & not updating in background

->Make sure frame rate smoothing is off & vsync is off

->Minimize editor

->Don't profile from PIE

net.DumpRelevantActors

to run on server: cheat net.* command

stat net (4.19)