Unreal dev day montreal performance profiling
UE4 Performance and Profiling | Unreal Dev Day Montreal 2017 | Unreal Engine
Dev build -> Noise in draw thread; Test is cleanest
Profiling from editor:
->Play in Standalone
->Make sure Editor not updating in real time & not updating in background
->Make sure frame rate smoothing is off & vsync is off
->Minimize editor
->Don't profile from PIE
net.DumpRelevantActors
to run on server: cheat net.* command
stat net (4.19)