Scenecapturecomponent2d

  • On every tick, adds itself to an array of CaptureComponents to update (SceneCapturesToUpdate)

  • Uworld::Tick() calls a static method USceneCaptureComponent2D::UpdateDeferredCaptures() at every tick

  • UpdateDeferredCaptures()

WARN: CreateSceneRenderer sets SeparateTransluceny = 0