Misc Useful#
Useful Techniques#
- Advent bubbles in volume
- Flow lines over surface
- Surface Based Growth Using Carve and FindShortestPath
- Growth Propagation In Houdini
- Geometry based vectorfield shaping for smoke simulations with vex
Cool Special FX#
- Dancing Particle Madness in Houdini with Mixamo Animation
- Houdini DA - Propagate, Reveal & Transform
- Frozen efect
- Houdini Sculpture Turning FX
- Houdini pyro colored smoke mixing (project file included)
- Houdini + Redshift Volumetric Rendering Test
- Houdini Stylized Culling Destruction With Reference Destruction
- Houdini Test: Swirly Trails Tree
- 4D MONKEY DUST
- Aelib Houdini Library: Hypercube and 4D Deformers
Backlog Useful Links#
- https://www.sidefx.com/tutorials/applied-houdini-dynamics-i-introduction-to-volume-simulation-and-rendering
- https://www.sidefx.com/tutorials/tag/smoke
- https://www.pluralsight.com/courses/creating-cloudscape-houdini-2032
- https://vimeo.com/bwdesign/videos/page:2/sort:date
- https://vimeo.com/126886471
- https://vimeo.com/207921165
- http://www.toadstorm.com/blog/?cat=30
- http://www.toadstorm.com/blog/?p=465#more-465
- https://letshoudini.wordpress.com/page/5
- http://forums.odforce.net/topic/25909-how-to-add-continuously-generated-geometry-into-simulation
- https://docs.scipy.org/doc/numpy-dev/user/quickstart.html
- http://gohoudini.net/sandbox
- https://fgiesen.wordpress.com/2011/07/10/a-trip-through-the-graphics-pipeline-2011-part-8
- https://www.pinterest.com/pin/417286721706809557
- https://vimeo.com/172769430
- https://dailyhip.wordpress.com/page/4
- https://www.sidefx.com/tutorials/h16-game-shelf-tools-pivot-painter
- https://www.sidefx.com/tutorials/houdini-game-dev-tools-auto-uvs
- https://www.sidefx.com/tutorials/houdini-game-dev-tools-instant-meshes-bridge
- https://www.sidefx.com/tutorials/houdini-game-dev-tools-procedural-edge-loopsgroup-expandcontract