General Vellum Tips
- Add remesher or triangluate into your cloth mesh
- Edge Fracture: to add random pattern of tears
- Unwanted bounciness: Reduce Max Acceleration
- Attach To Geo: Use Rest Length Scale to 0.1 to snap things really close to the geo
- Compression Stiffness: If you set Thickness to 0.001, then increase Compression Stiffness to 100,000 to accommodate and to avoid folds smoothing out
- Constraint Iterations: Higher resolution cloth means you need higher constraint iterations
- Bend Plasticity: allows cloth to update rest length on its bend constraints as it deforms. Useful for denim or heavy fabrics
Settings
- Chiffon/Silk
- Cloth mesh edge length: 0.01 (remesh to this)
- Bend Stiffness: .0001
- Thickness: 0.001
- Rest Length: 0.94
- Compression Stiffness: 100,000
- Denim:
- Cloth mesh edge length: 0.01 (remesh to this)
- Bend Stiffness: 1
- Thickness: 0.001
- Rest Length: 0.94
- Compression Stiffness: 100,000
- Bend Plasticity
- Low: 0.005
- High: 100
- Hardening: 10
- Leather
- Cloth mesh edge length: 0.01 (remesh to this)
- Bend Stiffness: 1
- Thickness: 0.001
- Rest Length: 0.94
- Compression Stiffness: 10,000